Presets

Schematic presets

WarMachine Functional Airship Schematic

WarMachine Functional Airship is a large Create Aeronautics warship-style build with a white envelope, industrial iron hull, spruce deck work, catwalks, Create Deco trim, simulated sail blocks, interior rooms, machinery, propeller systems, and a long 110-block profile. It is a centerpiece craft for players who want a dramatic sky vehicle instead of a small starter balloon.

Preset result

A large functional airship review that helps builders inspect the massive envelope, industrial iron hull, engine areas, catwalks, propeller equipment, control spaces, and Aeronautics dependencies before using the schematic.

warmachine-functional.nbt
Dimensions
37 x 46 x 110 blocks
Blocks
20,588
Minecraft
1.21.X
Create
6.0.9
AirshipAeronauticsWarshipFlagshipLarge build

Required mods

Create: Interiors, Create: Copycats+, Create: Design n' Decor, Furnitury, Create: Connected, Create Aeronautics, Create, Create Deco, Create Aeronautics (Simulated), Create: Diesel Generators, Vista.

Preset screenshot

The featured screenshot shows the scale immediately: the white envelope stretches over a dark industrial hull with visible decks, catwalks, controls, and machinery underneath.

Build the preset

  1. Open the 3D preview and inspect the envelope volume, hull underside, catwalks, machinery, propellers, cockpit areas, and interior access paths.
  2. Check the footprint: 37 x 46 x 110 blocks with 20,588 total blocks, so length and air clearance are the main planning issues.
  3. Prepare Create Aeronautics, Create, Create Deco, Create: Copycats+, Create: Connected, Create: Diesel Generators, Vista, Furnitury, Create: Interiors, Create: Design n' Decor, and Create Aeronautics (Simulated).
  4. After placement, review glue planning, flap separation, engine stress, and movement controls in a test world before parking the airship near a base.
  5. Use the preview to choose a dock side, because a 110-block craft needs approach space, boarding space, and a clear screenshot angle.

Build review summary

This schematic is a statement build. The huge envelope and dark industrial hull create a warship silhouette, while the catwalks, spruce planks, industrial iron, machinery, and interior details make the craft feel more functional than a simple balloon prop.

The material balance is heavy: thousands of envelope blocks and industrial iron blocks define the mass, with spruce planks, catwalks, sails, machinery, and trim providing detail. It is a serious resource project even before movement testing begins.

  • Author: Justarandomengineer.
  • Best fit: Aeronautics fleet base, sky dock centerpiece, server landmark, large vehicle hangar, cinematic build world.
  • Top materials include white envelope blocks, industrial iron blocks, spruce planks, industrial catwalks, white sails, copper shingles, spruce stairs, white glass, and encased chain drives.
  • The airship is large enough that import location matters as much as material preparation.

Technical planning notes

The schematic dimensions are 37 x 46 x 110 blocks with 20,588 total blocks. The length makes previewing essential: a straight paste can cross terrain, trees, towers, or existing roofs if the dock area is not prepared.

The required mod list is broad and Aeronautics-focused. Confirm the same physics, simulated sail, interior, decorative, and diesel-generator blocks exist in the target modpack before import.

  • Game version: 1.21.X.
  • Create version: 6.0.9.
  • Use an empty test world before testing movement, flap behavior, or engine stress.
  • Plan separate service access for the envelope, hull, control area, and underside machinery.

World fit and placement notes

WarMachine works best as a flagship parked over a base, a sky-port, or an open testing range. It needs long sightlines; placing it too close to cliffs or dense buildings will hide the hull and make maintenance harder.

Build a dock around the airship after confirming its best orientation. A good dock should meet the boarding level, leave the propeller and underside machinery clear, and give the craft enough empty sky for movement tests.

  • Best first import location: open air above a flat test pad at least 50 x 125 blocks.
  • Keep the underside readable for maintenance and screenshots.
  • Add dock lighting and cargo platforms after the airship is aligned.
  • Back up the world before any powered Aeronautics test.

Open this workflow

Start from the related Schematic workbench, then adjust the preset fields for your world.